Anyway, I make no secret of the fact that I think that Zelda is the best game franchise in history. I will not equivocate that statement! Even if this next one sucks horribly, I will still be immeasurably excited for the one after that. But I'm not even remotely worried about that, because the games are so consistently fun. I'm nearly finished with Spirit Tracks, I think. It's pretty good, even if I wish I could have gotten more dungeons out of it. Oh well. It was still worth my time. I don't really have a problem with the train element—in many ways it works better than the boat did, even if it does provide a really easy excuse for the game to railroad the players. Yeah, I know. That was terrible. No more puns for me.
Wednesday, January 6, 2010
Zelda Wii Confirmed for 2010 Release
I'm trying not to get too excited about this news, just because Zelda release dates tend to get pushed back. Repeatedly. Still, I promise not to complain (much) about changes in the release date. Experience has taught us an extremely valuable lesson: games developed on too strict of a schedule will be released in fundamentally unfinished states. This is the reason behind The Problem With Licensed Games. If you have to get a game to stores by the time the movie is released, even the best game developers will have trouble making a good game in such a restrictive timeframe.Of course, there's also the problem that the plots that make for good games are not the same as the plots that make for good movies (Fun Fact: Ecks vs. Sever was a pretty well-reviewed game, despite being loosely based on the Worst Movie Ever).
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